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FirecraftMC Reborn

Toggles, new Vanish Settings and Many Bug Fixes

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Hello FirecraftMC Community!
I bring you another update to the FirecraftMC Custom Plugin (FirecraftCore)
This update consists of the Toggles feature as well as a new vanish settings that save between toggling vanish and a GUI for it
The full changelog is below
  • Improved error handling for the cross server communication features
  • Fixed a bug where the item pickup event listener was not being handled for vanish
  • Toggles feature
  • Logging for chat and commands (No way to access in game yet)
  • Added the list of punishments for the rules in /mrules
  • Fixed some bugs with the database
  • Fixed a bug where you could not toggle recording mode off
  • Made the /toggles command accessible to players in /record mode
  • Fixed action bars in 1.13
  • Fixed a bug that allowed lower staff members to punish higher staff members
  • Fixed a bug that allowed lower staff members to teleport to higher staff members
  • Fixed a bug where the report and reportadmin commands were not...

Listing of homes and warps and a /help command

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Hello FirecraftMC community,

Another update is out and it is a smaller update mostly to fix a few bugs and to add the listing of homes and warps

To list the homes and warps available, just type the base command with no arguments
Help is /help (page) and it displays the commands that you have access to, it does not display commands that you are not able to use.

Full changelog
  • Added a progress bar API for use later on
  • Changed the pagination back end to be far more efficient and dynamic (Improves performance by quite a bit)
  • Added a message for when a temp mute expires
  • Added Antagonizing as a rule for the /punish command
  • Added the listing of homes
  • Added the listing of warps
  • Added a global mute command and feature (This only affects global channel)
  • Added a randomtp command for staff members to use (NOTE: Trial Mods/Mods/Trial Admins must be in staff mode to use it)
  • Optimized some database tasks
  • Added a fly command
  • Add a help command for the...

Bug fixes and plans for 1.13

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Hello FirecraftMC community

I wanted to give you an update for both the servers and from a development standpoint
First the development standpoint updates
Quite a few of the current public we use for our servers at this point in time are not updated/probably will not update to 1.13 so we are forced to push a lot of our current plans back so that we can be 1.13 compatible, this mostly revolves around our own custom versions of some plugins, don't worry, we will get everything done :) It will just be a bit longer.

In the meantime here is an update to the servers to fix a few bugs that we have found
  • Added a check to see if the player is online on the server before updating the scoreboard (This caused a Proxy crash and could not reconnect)
  • Added a command for the staff members to list the punishable rules for /punish
  • Made it so that the /history command for staff members fetches new information
  • Fixed a bug with the remove punishment commands that only removed one...

Major updates and feature additions

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There are a lot of updates to cover in this one as well as bug fixes and overall changes

Network Changes
  • Added and configured BungeeCord
Custom Shop Plugin
  • Made the prefixes and plugin output messages uniform to FirecraftCore
  • Improved the shop commands and add support for multiple people in shop edit mode, but only one category/shop loaded at a given time
  • Supported the changes to the base API for FirecraftMC
FirecraftAPI (Base code for all things to do with FirecraftMC)
  • Made it more like how Bukkit works
  • Changed the command structure
  • Database improvements
  • Better code organization and performance
  • Changed how per server information was stored (Like the name and type of servers for permission management)
General Features and Bug Fixes
  • Fixed the scoreboard not updating when channel was changed
  • Added a clear chat feature
  • Heal and Feed commands for donators and above
  • Added a /history command...

Major backend changes and bug fixes and a few new features

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Hello FirecraftMC community!
Lots of changes for this update to cover and lots of bugs were fixed with these changes.

- Chat formats were changed cosmetically, global no longer has a G prefix and staff changed it so that it is more noticeable.
- Fixed a few issues where staff chat would not work properly
- Fixed a few issues with the scoreboard and it not updating properly
- Added an action bar to the recording mode
- Fixed a bug where it would still show staff members online even though they weren't
- Gamemode, flying and allowed to fly are now synced across the servers when you log off
- Fixed an issue where the time on temp punishments was giving an error
- Fixed all of the bugs that existed with nicknames and they now work properly
- Added a staffmode for Helpers and above to help with spectating, and allows access to certain commands while in staff mode when they normally would not be able to access them
- Fixed the /back command
- Fixed the teleport request messages (The...

Ignore, Bug Fixes and Record Status

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Hello FirecraftMC community!
Not a lot in this update, but a few quality of life things added in this update.
First is the fact that the /ignore command is now implemented. When you ignore a player, you will not see ANY messages from them, including join/leave messages. Staff Members cannot be ignored, nor can staff ignore other players, with the exception of members of The Firecraft Team.
Adding a user to your ignore list /ignore <player>

Attempting to message someone who is ignoring you

Removing a user from your ignored list /unignore <player>

I am aware of the typo in the removing message. This has been fixed in...

Reports, Private Messaging and Quality Assurance

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Hello FirecraftMC Community!
This new update contains a lot of background work (Why there is not a lot of features) and a couple of features that are for the players themselves.

The first thing is a background functionality, Pagination, you know, the ability to have a certain amount of results in a page and then be able to use a command to go to certain pages, while this is not something that is usable by normal players as of now, it will be available to other commands as time goes on. I was being lazy with this and finally had a need to implement it. (The listing of reports for staff)

The biggest feature in this update is the ability to report players, while it is simple for you, it is powerful for the staff team. When you report a player with the /report <player> <reason> command, it is logged to a database to act like a ticket that the staff can see and change a few things. They all have a status and an outcome and you will be notified about those changes to...

IMPORTANT Information on How Servers Will be Released

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Hello FirecraftMC Community, I feel that I need to explain this as we are getting closer to our goal.

Each of our Gamemodes will go through 6 Stages; Public Feedback, Developer Alpha, Pre Alpha, Public Alpha, Public Beta and Final Release.

Public Feedback: The stage where we use a public plugin for the core game mode to get feedback from you the community on what you want to see in the custom plugin for that game mode as well as your feedback on the builds related to that game mode. This is where the majority of Build Related issues should be resolved.

Developer Alpha: This is when we feel we have gathered enough feedback for the custom plugin based on your suggestions and feedback and we will start working on the custom plugin behind the scenes while you still play on the server, providing additional feedback and suggestions:

Pre Alpha is the stage where the custom plugin goes onto the Quality Assurance server for testing by the QA Team, this will be highly unstable, and will...

Tons of bugs fixed, and a lot of new features and commands added.

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Hello FirecraftMC Community, lots of things to cover in this post for what the Development Team has been working on!

Lets get started with the full changelog
- Homes (Finally)
- Weather and Time based commands
- Firecraft Team, Head Admin and Trial Admin have different prefixes to match the others
- Added a command for HA and FT to better manage ranks, more will come in terms of managing player data
- Fixed an issue where staff chat stopped working after a message
- Fixed a few typos
- Fixed Nickname Skins to work with offline players
- Firecraft Team members can now set their own Prefixes
- Vanish bugs were fixed
- Mobs can no longer target vanished players that are in survival, in addition, they can also no longer damage vanished players that are in survival
- You now have the ability to fly while in vanish
- The Ban Message now contains the ID when you are kicked
- A Broadcast feature is now available to Admins+
- A SocketBroadcast feature is now available to HeadAdmin+...

Major Backed Changes and Punishments

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Hello players of FirecraftMC,
There are quite a few changes, a major feature added and a few promotions to cover, so let’s get started.

First of all is the fact that the whole backend for player data has been completely rewritten. This seriously improved the performance when getting your data and also allows more control on what will/can be saved. There was no data lost in the rewrite so nothing to worry about.

Basic punishments have been implemented into the very core of all servers. I have a list of things that I do plan on adding to it, but they work perfectly and ready to be used as the list contains quality of life stuff.
A note about punishments, temp punishments may take up to 1 minute before they truly expire, this is because they are checked every minute for expire.

We all voted on rank colors for staff and decided on Helper as the Green (&a) and Mod Dark Green (&2). The other ranks for staff remained the same.

Now finally, promotions.
Ko_Senpai is now a Firecraft Team...
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